An Introduction to Virtual Reality

An Introduction to Virtual Reality

You can access the full course here: Build a Micro-VR Game What is Virtual Reality? Virtual reality exists on the spectrum of mixed reality. This ranges from the real world to virtual reality. Real world. Augmented Reality (AR) is the rendering of virtual objects on top of the real world (think furniture apps, Pokemon Go, Minecraft … Read moreAn Introduction to Virtual Reality

How to set up Unity for VR Rigs and Hand Controllers

How to set up Unity for VR Rigs and Hand Controllers

You can access the full course here: Hand Grabbing Controllers in VR Project Setup Create a new new Unity project so we can begin with the course. First, we want the ability to actually test out our game inside of the editor, in VR. In order to do this, firstly make sure that you have … Read moreHow to set up Unity for VR Rigs and Hand Controllers

How to use ARKit in Unity

An Introduction to ARKit's SDK in Unity

You can access the full course here: Intro to ARKit Unity Setup Create a new Unity project. Then in the editor, let’s open the Package Manager window (Window > Package Manager). Let’s begin by showing preview packages. Now find AR Foundation, click on the drop down arrow and select the 3.0.0 preview. Install that. Also install ARKit XR … Read moreHow to use ARKit in Unity

Getting Started with AR Foundation

Web Class: Getting Started with AR Foundation

You can access the full course here: Intro to Augmented Reality Part 1 Welcome to the Course In this course, we’ll be learning about augmented reality and AR Foundation in Unity. Augmented reality (AR), is the augmentation of the real world with the addition of virtual objects. But what is AR Foundation? Well right now, … Read moreGetting Started with AR Foundation

How to Make Interactable Tectonic Plates in AR – Part 2

How to Make Interactable Tectonic Plates in AR

If you haven’t read Part 1 of the tutorial yet, it’s highly recommended you do so. In the first part of our tutorial, we began setting up our tectonic plates with animations and so forth.  We’re ready to continue with our educational AR app and set it up so that the correct animation can run … Read moreHow to Make Interactable Tectonic Plates in AR – Part 2

How to Make Interactable Tectonic Plates in AR – Part 1

How to Make Interactable Tectonic Plates in AR

Check out the second part of this series! In this tutorial, we will be creating an educational tool to show off the different types of tectonic plate movement in augmented reality (AR). Here’s a look at the 3 different types of plate movement we’ll be creating. Each with their own specific directions you need to … Read moreHow to Make Interactable Tectonic Plates in AR – Part 1

Creating the World’s First VR Coding App – Zenva Sky

Creating the World's First VR Coding App - Zenva Sky

Code and data are the raw materials that power the innovation economy. With no exception, all verticals in society and business are being reshaped by a new generation of solutions built around algorithms, network effects and ever-growing pools of information. During the last few years, demand for software engineers and data scientists has sky-rocketed. With … Read moreCreating the World’s First VR Coding App – Zenva Sky

How to Create an Oculus App

Web Class: How to Create an Oculus App

You can access the full course here: Project-Based Oculus Avatars and Platform SDK Oculus App For this project, you’ll need and existing Oculus account. Login to it and navigate to the Developers page. Here, click on the Manage button. This will take you to the My Apps page. If you haven’t setup an organisation yet, it will … Read moreHow to Create an Oculus App

Discover Unity’s TrackedPoseDriver and Natively Support VR Apps

The camera in VR vs non-VR applications In Unity, a camera is a device that captures and displays the game world to the user. The way you work with cameras in VR is different to that of normal 3D games and applications, so that is the first thing we will address here. In a non-VR … Read moreDiscover Unity’s TrackedPoseDriver and Natively Support VR Apps