Free eBook – AR Game Development for Beginners

We are proud to announce our new ebook, AR Game Development for Beginners, by industry expert AR developer Morgan McKie and Unity certified developer Daniel Buckley. This eBook will guide you step-by-step in using AR Foundation, ARCore, and ARKit, providing you with the skills needed to create a wide range of augmented reality games and … Read more

How to Track Objects in AR with ARKit 3

How to Track Objects in AR with ARKit 3

Intro  Are you ready for another dive into the ARverse? After some hard-hitting Googling, I found newfound tools that will greatly increase your prowess in building an augmented reality application for iOS devices using Unity’s AR Foundation. With the release of ARKit 3, we have even better ways to build our groundbreaking games. In this … Read more

Master Image Tracking with ARKit 3 – Part 2

How to Track Objects in AR with ARKit 3

Intro Check out the other tutorials that are part of this series: Part 1 In Part 1, we initialized our Unity project for Augmented Reality builds, installed AR Foundation and ARKit 3 XR packages, went over the fundamental scene setup for Augmented Reality games, and developed an image tracking application. To get us into hyperdrive, … Read more

Master Image Tracking with ARKit 3 – Part 1

How to Track Objects in AR with ARKit 3

Intro Check out the other tutorials that are part of this series: Part 2 We’ve blown minds at networking events and gotten rid of work jitters at the range. By doing so, and hard-hitting Googling, I found a few foundational tools needed for building an augmented reality application for iOS devices using Unity’s AR Foundation. … Read more