How to Make Interactable Tectonic Plates in AR – Part 2

How to Make Interactable Tectonic Plates in AR

If you haven’t read Part 1 of the tutorial yet, it’s highly recommended you do so. In the first part of our tutorial, we began setting up our tectonic plates with animations and so forth.  We’re ready to continue with our educational AR app and set it up so that the correct animation can run … Read moreHow to Make Interactable Tectonic Plates in AR – Part 2

How to Make Interactable Tectonic Plates in AR – Part 1

How to Make Interactable Tectonic Plates in AR

Check out the second part of this series! In this tutorial, we will be creating an educational tool to show off the different types of tectonic plate movement in augmented reality (AR). Here’s a look at the 3 different types of plate movement we’ll be creating. Each with their own specific directions you need to … Read moreHow to Make Interactable Tectonic Plates in AR – Part 1

Creating the World’s First VR Coding App – Zenva Sky

Creating the World's First VR Coding App - Zenva Sky

Code and data are the raw materials that power the innovation economy. With no exception, all verticals in society and business are being reshaped by a new generation of solutions built around algorithms, network effects and ever-growing pools of information. During the last few years, demand for software engineers and data scientists has sky-rocketed. With … Read moreCreating the World’s First VR Coding App – Zenva Sky

How to Track Objects in AR with ARKit 3

How to Track Objects in AR with ARKit 3

Intro  Are you ready for another dive into the ARverse? After some hard-hitting Googling, I found newfound tools that will greatly increase your prowess in building an augmented reality application for iOS devices using Unity’s AR Foundation. With the release of ARKit 3, we have even better ways to build our groundbreaking games. In this … Read moreHow to Track Objects in AR with ARKit 3

Master Image Tracking with ARKit 3 – Part 2

How to Track Objects in AR with ARKit 3

Intro Check out the other tutorials that are part of this series: Part 1 In Part 1, we initialized our Unity project for Augmented Reality builds, installed AR Foundation and ARKit 3 XR packages, went over the fundamental scene setup for Augmented Reality games, and developed an image tracking application. To get us into hyperdrive, … Read moreMaster Image Tracking with ARKit 3 – Part 2

Master Image Tracking with ARKit 3 – Part 1

How to Track Objects in AR with ARKit 3

Intro Check out the other tutorials that are part of this series: Part 2 We’ve blown minds at networking events and gotten rid of work jitters at the range. By doing so, and hard-hitting Googling, I found a few foundational tools needed for building an augmented reality application for iOS devices using Unity’s AR Foundation. … Read moreMaster Image Tracking with ARKit 3 – Part 1

Web Class: VR Pointers – Space Station App

Web Class: VR Pointers - Space Station App

You can access the full course here: VR Pointers – Space Station App Transcript Part 1 Hello, and welcome to the course. My name is Pablo Farias Navarro, and I’ll be your instructor. People say space is the final frontier, but thanks to virtual reality, that is now within your reach. In this course, you’ll … Read moreWeb Class: VR Pointers – Space Station App

Create a Crane Training App in AR – Part 1

Create a Crane Training App in AR - Part 2

Before this tutorial, it is recommended that you do the AR Butterfly Lifecycle one first, as it get you familiar with the concepts covered in this more advanced tutorial. In this tutorial, we will be creating a crane training app in augmented reality (AR). A basic control scheme and mechanics to show how a tower … Read moreCreate a Crane Training App in AR – Part 1

Create the Life Cycle of a Butterfly in AR

In this tutorial, we’re going to be creating an Augmented Reality (AR) app to teach the life cycle of a butterfly. It involves 4 image targets that will each project a 3D model of certain point in the life cycle (eggs, caterpillar, cocoon, butterfly). To finish (or win shall we say), the user has to … Read moreCreate the Life Cycle of a Butterfly in AR