An Introduction to Virtual Reality

An Introduction to Virtual Reality

You can access the full course here: Build a Micro-VR Game What is Virtual Reality? Virtual reality exists on the spectrum of mixed reality. This ranges from the real world to virtual reality. Real world. Augmented Reality (AR) is the rendering of virtual objects on top of the real world (think furniture apps, Pokemon Go, Minecraft … Read more An Introduction to Virtual Reality

How to set up Unity for VR Rigs and Hand Controllers

How to set up Unity for VR Rigs and Hand Controllers

You can access the full course here: Hand Grabbing Controllers in VR Project Setup Create a new new Unity project so we can begin with the course. First, we want the ability to actually test out our game inside of the editor, in VR. In order to do this, firstly make sure that you have … Read more How to set up Unity for VR Rigs and Hand Controllers

Creating the World’s First VR Coding App – Zenva Sky

Creating the World's First VR Coding App - Zenva Sky

Code and data are the raw materials that power the innovation economy. With no exception, all verticals in society and business are being reshaped by a new generation of solutions built around algorithms, network effects and ever-growing pools of information. During the last few years, demand for software engineers and data scientists has sky-rocketed. With … Read more Creating the World’s First VR Coding App – Zenva Sky

How to Create an Oculus App

Web Class: How to Create an Oculus App

You can access the full course here: Project-Based Oculus Avatars and Platform SDK Oculus App For this project, you’ll need and existing Oculus account. Login to it and navigate to the Developers page. Here, click on the Manage button. This will take you to the My Apps page. If you haven’t setup an organisation yet, it will … Read more How to Create an Oculus App

Discover Unity’s TrackedPoseDriver and Natively Support VR Apps

The camera in VR vs non-VR applications In Unity, a camera is a device that captures and displays the game world to the user. The way you work with cameras in VR is different to that of normal 3D games and applications, so that is the first thing we will address here. In a non-VR … Read more Discover Unity’s TrackedPoseDriver and Natively Support VR Apps

A Guide to VR Controllers and XR Rigs

Web Class: A Guide to VR Development with Controllers

You can access the full course here: VR Development with Controllers Part 1 In this course, you’ll learn to develop applications that use the hand-tracked controllers in VR. This means tracking the position and rotation of your controllers and also accessing the buttons so you can do different actions when the buttons are pressed. What … Read more A Guide to VR Controllers and XR Rigs

How to Create Interactable Objects in VR

Web Class: VR Pointers - Space Station App

You can access the full course here: VR Pointers – Space Station App Part 1 How we can Interact with Objects There are 2 main ways that we can interact with objects in VR. Using a laser pointer, allows us to point at objects with our controller/s. If we don’t have any controllers or choose not … Read more How to Create Interactable Objects in VR

An Introduction to WebVR

You can access the full course here: WebVR for Beginners – Build VR Websites with A-Frame Part 1 Rotation Scaling Parenting Learning Goals Rotation transform Scale transform Parent/children objects Intro to 3D modelling concepts Go to https://aframe.io/community to get access to the documentation and Github repository of the A-Frame Library. You can also sign up … Read more An Introduction to WebVR

Create the Life Cycle of a Butterfly in AR

In this tutorial, we’re going to be creating an Augmented Reality (AR) app to teach the life cycle of a butterfly. It involves 4 image targets that will each project a 3D model of certain point in the life cycle (eggs, caterpillar, cocoon, butterfly). To finish (or win shall we say), the user has to … Read more Create the Life Cycle of a Butterfly in AR